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Looking for a complete guide to Sol's scene deck in The Kid At The Back? Discover how to unlock every classroom memory, library interaction, and album illustration!

The Kid At The Back Sol Scene Deck: Complete Unlock Guide

For visual novel completionists, managing a character’s memory collection is the ultimate test of choice and consequence. In The Kid At The Back, completing Sol's scene deck and filling your official visual album requires an intimate understanding of his shifting behaviors and daily routines.

As a quiet student who constantly transitions from a submissive back-bencher into an aggressively volatile stalker, Solivan "Sol" Brugmansia possesses a vast collection of unique visual memories, look variations, and situational illustrations.

If you want to achieve 100% completion on his path, this ultimate The Kid At The Back Sol scene deck guide will walk you through how to unlock every single classroom perspective, intimate encounter, and tragic alternative timeline memory.


The Foundation: Classroom & Library Memories

The earliest slots in Sol's scene deck focus entirely on your initial campus encounters on Day 1. These memories establish his quiet, brooding persona before his dark side begins to take hold.

  • The Defiant Desk Sit: This memory unlocks automatically during your very first visit to the campus library. It marks the moment you find Sol stubbornly occupying your favorite study desk, refusing to move or acknowledge the surrounding crowd.

  • The Crimson Stare: To unlock this specific memory branch, you must choose to stay at the desk and closely inspect the fresh, open wounds on Sol’s palm during your library conversation. This triggers an unsettling scene where he expressionlessly licks the injury while locking eyes with you.

  • Classroom Isolation Views: These entries capture the different angles of Sol hiding in the school's darkest corners. They are unlocked sequentially by choosing to watch him during the morning lectures rather than paying attention to the teacher, capturing his distant, staring habits.


Branching Paths: Day 2 Activity Memories

On Day 2, Sol's scene deck branches drastically depending on whether you agree to skip class with him and his loyal friend, Hyugo. The location you choose to escape to dictates which visual entries you lock into your album.

  • The Arcade Competition: This memory is unlocked by agreeing to skip campus and traveling directly to the local arcade center. It adds a lighter, highly interactive entry to your deck, showing a surprisingly focused, artistic, and slightly competitive side of Sol as he plays games alongside you.

  • The Back-Row Shadow: This entry replaces the arcade memory if you choose to take the trio to the movie theater instead. Sitting in the pitch-black environment triggers a tense, claustrophobic memory where Sol completely ignores the film, choosing instead to watch your face and whisper possessive promises in the dark.

  • The Rooftop Solitude: Unlocked during a quiet mid-day break on the school roof. This memory captures Sol dropping his guard entirely, offering a rare look at his profound vulnerability and loneliness as he watches the clouds pass.


Critical Climax: Tragic & Obsessive Memories

The final slots of Sol’s scene deck are tied to the high-stakes narrative conclusions of Day 1 and Day 2. Unlocking them depends heavily on whether you push him toward pure romance or trigger his lethal jealousy.

  • The Spiked Beverage: This dark memory is the cornerstone of the notorious Orange Juice Ending. To unlock it, you must build high favorability with Sol on Day 1, choose the arcade path on Day 2, and explicitly ask him to walk you home. The memory locks in as he smiles softly while handing you a glass of sedative-laced juice.

  • Midnight Guardian Perspective: The chilling final entry of the Orange Juice path. It triggers immediately after the spiked beverage scene, showcasing a terrifying first-person visual perspective of your character waking up in total paralysis, with Sol standing over your bed in absolute darkness.

  • The Backyard Truth: This tragic entry is tied directly to the No Witnesses Bad Ending. To add it to your deck, you must choose to explicitly "Kiss Crowe" during the Day 1 evening park event. On Day 2, as you search the abandoned, quiet corners of the campus backyard to find a missing Crowe, this memory unlocks as you run into Sol standing over the grim aftermath of his possessive rage.


Hidden Aesthetic Trait Unlocks: The Bandage Collection

A massive portion of Sol's visual profile is dedicated to tracking his shifting facial and hand trauma. Unlike other characters who maintain a uniform appearance, Sol’s deck features dynamic look variations that change based on off-screen violence.

  • The Injured Face Variant: Unlocked by choosing to actively intervene and defend Sol during the evening courtyard crisis when he is cornered by red-haired bullies.

  • The Hand Stare Variation: Unlocked by interacting with him after class hours, forcing him to hold his bandaged left hand up to his face as he contemplates his growing fixation on your presence.

  • The Unwrapped Reveal: A highly sought-after, rare visual state that can only be witnessed during the secret Day 2 Romance Ending, where Sol safely lets you into his private life, untying his protective layers and accepting you as his one true soulmate.

For more details on how to unlock every single entry in Sol's scene deck, check out the complete album guide here and the full character profile and route guide here.

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